The listing, Wii Game has ended.
Great Wii game fun with this fantastic strategy, fighting, story game!!!
Crystal Bearers features fully real-time combat, but unlike its predecessor, this game focuses on single-player, free-roaming, action-adventure gameplay. Enemies and regular civilians apparently are able to show emotion or status effects via symbols hanging over their heads, such as hearts for attraction or musical notes for satisfaction. The producers have suggested that enemies do not necessarily grow stronger as the game progresses, but that they gain a wider variety of tactics and abilities instead. It has also been shown that some enemies have the ability to hurt fellow creatures also opposing the player. This is part of a reaction AI system, in which different creatures react in unique ways to other creatures nearby and to the player's attacks. Telekinetic abilities feature heavily in the game. The player is able to perform different combat actions via telekinesis, including moving certain enemies against their will, making them use their abilities against other enemies, and utilizing various objects as telekinetic projectiles. The player is also able to perform some type of reaction element with creatures that will affect them in different manners. To further the telekinetic gameplay, the player is able to utilize his abilities to interact with the environment, such as to activate switches or grab onto ledges and other objects from a distance via an energy-based grappling hook; furthermore, he is able to perform such actions as moving civilians against their will. Civilians also share a trait with enemies in that they are able to attack the player when irritated by his actions.