The listing, Sega GT 2002 has ended.
This game is an xbox game not xbox 360.
Works good, however we no longer have a regular xbox we upgraded to xbox 360 and will not work with xbox 360
Features:
This is the first and only game of its kind to allow you to choose your opponents, and even create races featuring only computer competitors, though this can be found only in the arcade mode and car selection is limited.
Unlike the original game, there are no works cars to win anymore, even though old racing cars can still be won from races. Some prizes are "special prizes" that can only be won by doing a certain objective.
The game makes use of a "damage meter" in lieu of rendered damage, but while it does not affect the handling, it will reduce the awarded prize money at the end of the race. When the player finishes the race with the car unscratched, the game will award a bonus cash prize. In turn, you will either finish with more or less than the prize money advertised, depending on the meter.
Unlike Gran Turismo, the license tests are merely timed laps, instead of separate tests focusing on specific elements of driving.
Cars:
As applies to the real world, it is the only game of its kind that doesn't give the player fresh parts after each race, most notably tires, and encourages them to service the car at a regular interval depending on wear and tear.
This is the first game sold outside the Japanese market to emphasize largely on pre '80s classic Japanese cars, or "Nostalgic Hero" cars after the Japanese magazine of the same name. An example is the Honda S600.
It is the first and only GT-style game to allow you to name your price when you sell your car, rather than selling it at a fixed price. A price is named for your car and it then appears outside your garage with a "For Sale" sign.